Spotify – QueuePlay

Mobile UXProduct Design
Role

Product Designer

Project length

Concept Project

Overview

As a self-initiated project, I explored how Spotify could improve a core mobile experience within a high-engagement, consumer product. The concept allowed me to continue developing my mobile UX craft, focusing on modern interaction patterns, usability, and scalable product thinking. I identified friction in existing group sessions, including queue domination, low participation, and limited discovery, and explored how a lightweight, game-driven interaction could make listening more engaging and fair. The concept introduces short music quiz rounds where participants earn queue control, while allowing songs and artists to be saved directly to personal playlists, connecting shared moments to long-term discovery and retention.

Case Study ↗
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